Tuesday, December 1, 2009

3DS Max



So I'm teaching myself how to use 3DSmax, and today I modeled the Chest of Orion from Hammers of Tai. Tomorrow comes the unwrapping and texturing, if I get that far!

update: Today I started modeling a character. He's a knight, so he'll have a helmet and such. The base model itself is 496 polys.

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